Whot is more fun with your people. Clans turn PlayWhot from a solo climb into a team sport: a group you belong to, a shared feed of activity, and weekly pot grants you earn by simply showing up and playing.

Joining or creating a clan

From the Clan hub you can browse existing clans and request to join, accept an invite, or start your own. Creating a clan costs a one-time coin fee — high enough that clans are meaningful and not throwaway, low enough that a committed player can save for it in a week. Founders can set the clan open, approval-required, or invite-only.

Roles

Leaders can transfer leadership or disband the clan from the settings tab.

Weekly pot grants

This is the heart of clan play. Each week, your participation turns into pots — but only if you actually play, so a single strong member can't carry a roster of inactives:

WhoRewardCondition
Active member+50 potsPlay 3+ matches that week
Clan leader+200 potsAt least 5 members were active that week

You claim your grant from the clan hub once you've qualified. Miss the 3-match threshold early in the week? No problem — keep playing and claim once you're active. The week resets, so there's always a fresh reason to log in and rally the clan.

Why clans matter. A clan is a built-in reason to come back: friends to play, a weekly goal to hit together, and pots that push the whole group up the ladder. Social play is the best retention loop in any card game — and the most fun.

Getting the most from your clan

Find your clan →